[ADV][WIP] Gishki Hand Control

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[ADV][WIP] Gishki Hand Control

Post  Spoon on Tue May 17, 2011 7:58 am

Even though this is already on YCM... hell, why not Very Happy

Monsters (16):
2x Evigishki Gustkrake
1x Evigishki Soul Ogre
1x Evigishki Mind Augus
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

3x Gishki Shadow
3x Vision Gishki
3x Gishki Abyss
2x Gishki Beast
1x Sangan

Spells (13):
3x Salvage
2x Preparation of Rites
2x Gishki Ceremonial Mirror
2x Mystical Space Typhoon
1x Giant Trunade
1x Moray of Greed
1x Monster Reborn
1x Dark Hole

Traps (11):
2x Spiritual Water Art - Aoi
2x Ceremonial Mirror Meditation
2x Solemn Warning
1x Solemn Judgment
1x Mirror Force
1x Torrential Tribute
1x Trap Dustshoot
1x Mind Crush

Extra Deck (15):
Generic Synchros and Exceeds (once they're on DN)

There's still a lot of work to do with this deck. So yeah, rate it if you want, but I'm mainly looking for suggestions to thin it out a little Very Happy


Last edited by Spoon on Tue May 17, 2011 2:47 pm; edited 1 time in total
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Re: [ADV][WIP] Gishki Hand Control

Post  Dog King on Tue May 17, 2011 8:03 am

Get rid of Dustshoot and Mindcrush?
Idk those cards havent been working for me in most decks.

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Re: [ADV][WIP] Gishki Hand Control

Post  Spoon on Tue May 17, 2011 8:07 am

Dog King wrote:Get rid of Dustshoot and Mindcrush?
Idk those cards havent been working for me in most decks.
Well, this deck does center around getting rid of the opponent's hand (fun fact: Infernities actually like it... and still lose against the deck if you can get out Mind Augus quick enough) and thus their options. Mind Crush is definitely awesome in that regard (especially against Six Sams), Trap Dustshoot is... complicated, because you don't want your opponent to have 4 or more cards in their hand after the first turn. Still, both tested good for me so far, don't want to miss them.
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