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[ADV]Karakuri (Pure/ Non-Dupe)

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Post  2RuNE_K1 Tue May 17, 2011 1:48 pm

Monsters 18
Karakuri Komachi Mdl 224 Ninishi x3
Karakuri Strategist Mdl 248 Nishipachi
Karakuri Watchdog Mdl 313 Saizan x3
Karakuri Merchant Mdl 177 Inashichi x2
Karakuri Ninja Mdl 919 Kuick x2
Karakuri Soldier Mdl 236 Nisamu x3
Karakuri Ninja Mdl 7749 Nanashick
Reborn Tengu x3

Spells
Karakuri Showdown Castle x2
Karakuri Anatomy x2
Karakuri Cash Cache x3
Forbidden Lance x2
Enemy Controller x2
Scapegoat
Mind Control
Dark Hole
Monster Reborn
Giant Trunade

Traps 6
Solemn Judgement
Solemn Warning x2
Dark Bribe
Call of the Haunted
Mirror Force

Extra deck is generic for karakuri other than the one Ancient Fairy Dragon for field spell control

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Post  XX-Saber Tue May 17, 2011 1:57 pm

Added Advanced tags. As for your deck, why Scapegoat?
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Post  2RuNE_K1yose Tue May 17, 2011 2:44 pm

XX-Saber wrote:Added Advanced tags. As for your deck, why Scapegoat?
because the tokens are one star earth monsters
they allow for easy naturia beast, barkion, and landoise combo's
especially if i set the tuner first and it survives (with another one in hand i can make beast and barkion next to each other)

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Post  XX-Saber Tue May 17, 2011 3:27 pm

2RuNE_K1yose wrote:
XX-Saber wrote:Added Advanced tags. As for your deck, why Scapegoat?
because the tokens are one star earth monsters
they allow for easy naturia beast, barkion, and landoise combo's
especially if i set the tuner first and it survives (with another one in hand i can make beast and barkion next to each other)


Isn't that really inconsistent? Also, we need to see your extra deck, I can't really comment on a Karakuri build as I don't play them, but we do need to know what you are running in Extra Deck Neutral
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